Wed., September 2, 2015
The gang tries to rescue a digit that's lost in a cavern, and must use crystal geometry to succeed.
Thu., September 3, 2015
Matt gets shrunk to go inside Hacker to insert a new memory chip, but the plan hits a snag and his pals must program a robot to rescue him.
Fri., September 4, 2015
On the Line
In order to reverse the powers of Hacker's transformatron machine, the gang must discover how to pinpoint an object using two straight lines.
Mon., September 7, 2015
A Fraction of a Chance
The kids are trapped in a vortex and Digit sets out to rescue them, but first he must find the Universal Vortex Opener, with help from Wicked.
Tue., September 8, 2015
Digit's B-Day Surprise
The kids plan a surprise party for Digit's birthday, but they pretend to forget the occasion to keep the party a secret. A disappointed Digit then runs into Hacker, who tries to get Digit to help him access the motherboard.
Wed., September 9, 2015
When Penguins Fly
The CyberSquad comes to the aid of penguins when Hacker interferes with Penguin March, a special night on which penguins are able to fly.
Thu., September 10, 2015
Unhappily Ever After
Hacker steals a book that unleashes havoc on the site, and the team members try to clean up the Hacker's mess by sealing data into three boxes.
Fri., September 11, 2015
Escape from Merlin's Maze
Hacker traps Shari in Merlin's Maze and the kids try to rescue her by using levers to move stone slabs that are surrounding her.
Mon., September 14, 2015
Step by Step
Hacker traps Dr. Marbles on Skull Island, so the kids try a daring rescue that includes building a bridge over water infested with electric eels.